Index of /besson/publis/Bomberman/datas/sound
In the folder datas/sound/:
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Here are stored **all the sound used for the game**.
Those *mp3* music tracks are used by the *client*.
The music can be disable with the *--nomusic* option, or you can force to try to launch it with the *--music* option.
A description:
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1. **battle.mp3**, **menu.mp3**, **oeuf.mp3** :
One of those 3 is chosed for the soundtrack of the game (and play in loop).
2. **explosion.mp3** :
When a bomb blow.
3. **item.mp3** :
When a new bonus is catched (not yet fully implemented).
4. **world_clear.mp3** :
When the game is done (and only if you wan !).
About the soundtrack:
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The soundtrack is from many different sources.
This is an exhaustive list :
1. *The Legend of Zelda* - Ocarina of Time, Link's awakening (**Nintendo (c) 1991 & 1997**);
2. *Super Mario World 1* (**Nintendo (c) 1985**);
3. *Super Smash Bros Melee* (**Nintendo (c) 2001 - HAL Laboratory**),
Copyrigths:
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The game is released under the *GPLv3 Licence*, but the soundtrack **is not** distributed freely with the game (at least, not under a free licence).
Although, you can download it from the same source that the game (just not in the same archive).