In the folder datas/48_48/: =========================== Here are stored **all the pictures used for the game**. Those *png* pictures are used by the *client*, to build a *GUI* with *PyGame*. The *GUI* can be disable with the *--nowindow* option, or you can force to try to launch it with the *--window* option. The game should run without any additionnal window. But maybe it require an *X server* anyway. A description: -------------- 1. **block_destr.png**, **block_undestr.png**: For the wall (destructible or not). 2. **player{0|1|2|3|4|5|6|7|8|9}.png** : For the players (many different models). 3. **bomb_{1|2|3|4}** : For the bombs (many different models). About the pictures: ===================== The soundtrack is from many different sources. This is a non exhaustive list. 1. *Pacman* (**Nintendo (c) 1991**); 2. *Super Mario World 1* (**Nintendo (c) 1985**); 3. *Pokémon Red/Blue* (**Nintendo (c) 1995 - GameFreak**). Moreover, some images were made with an online generator [http://www.softicons.com/icon-tools/icon-converter], so you can also use this to make your own ! Copyrigths: ============ The game is released under the *GPLv3 Licence*, but the soundtrack **is not** distributed freely with the game (at least, not under a free licence). Although, you can download it from the same source that the game (just not in the same archive).